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Reusable Trap - Adding Traps Like a Pro! | Adilsons

Reusable Trap - Adding Traps Like a Pro!

Recently, Konami have released a preview of one of the most interesting cards in the upcoming booster set ‘Rise of the Duelist”, the “Reusable Trap”. Let’s take a look at what the card says:

Name: Reusable Trap
Type: Continuous Trap
Effect:
You can only use the (1) effect of this card’s name once per turn.
(1) You can banish 1 Trap from your GY; add 1 Trap with a different name from your GY to the hand.



Lore of the Card
Familiar looking fellow, right? It’s the “Upstart Goblin” guy. He seems to be polishing that “Jar of Greed” that he’s holding. This could be a reference on how “Jar of Greed” could interact with “Reusable Trap”. Also, you can find “Pot of Greed” at the right corner. Seems like this guy is really into drawing cards.



Usage in Decks
With the massive trap cards that can be activated straight from your hand like “Infinite Impernance” and “Red Reboot”, you can easily find payment for the activation of this card’s effect on your 1st Turn or from the turn you set this card. This would ultimately float you a staple trap card for defense, to be set on your next turn, or float another trap card that can be activated from hand for on spot defense. More importantly, this could give you quicker access to your side-deck cards like “Dimensional Barrier” or “There Can Be Only One”.



Countering the “Reusable Trap”
Like any other card, this one has a downside. As of now, every deck has “Ash Blossoms and Joyous Spring” maxed, which means that there is already a defaut “counterattack” ready for this card in every deck. Also, the card being a Continuous Trap makes it vulnerable to cards like “Mystical Space Typhoon” and “Tornado Dragon”. In other words, the card is difficult to use when your opponent has destructive cards for Spell/Trap cards in Spell Speed 2.



Support for Trap-Based Archetypes
This could also be a great support for cards that use a lot of trap cards like Traptrix, Altergeist, Paleozoic, Counter Fairies, and Chain Burn. Traptrix needs a lot of “Hole” trap cards for their advantage while Altergeist gains so much advantage against their opponent when they are able to get “Personal Spoofing” in their early turns. Paleozoic archetypes are mainly trap cards themselves, Counter Fairies get their synergy with counter traps cards, and Chain Burn will be able to replenish the burn traps they used like “Ceasefire” and “Just Desserts”.



Overall, the card is great because it can add any trap card from your deck to your hand and it could be useful to specific decks but it should not be seen as overpowered since it has downsides. Therefore, this isn’t something we are going to see in the banlist in the near future.

So, what do you guys think about “Reusable Trap”? Are we going to see more traps now in meta gaming? Let us know in the comment section below.
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