The Return of Darklords - Rise of the Duelist
Just recently, Yu-Gi-Oh! TCG announces that they will be giving away Super Rare Darklord cards as Sweepstake rewards for retweeting their favorite card on the “Secret Slayer” booster set. Coincidentally, Konami have revealed that the archetype Darklord will be getting their new support card from the upcoming OCG booster set, Rise of the Duelist. Let’s take a look at the newest addition to the Darklord archetype:
Name: Darklord of Delight
Level: 4
Attribute:DARK
Type: Fairy
Attack: 0
Defense: 1600
You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
(1) During any Main Phase, you can (Quick Effect): Immediately after this effect resolves, Tribute Summon 1 Fairy monster face-up.
(2) If this card is sent to the GY: You can make all face-up monsters your opponent currently controls lose 500 ATK/DEF for each Fairy monster currently on the field, until the end of this turn.
Additional Normal Summon?
Take note that this card does not give additional normal summon. Instead, it gives you a “Tribute Summon”. This card would mostly be used on decks that utilize cards like Darklord Morningstar or Darklord Asmodeus. I see this card quite difficult to fit in the usual Darklord build.
Name: Darklord of Pleasure
Level: 4
Attribute: DARK
Type: Fairy
Attack: 1600
Defense: 0
You can use the [(1)st] effect with this card’s name only once per turn.
(1) If this card is Normal or Special Summoned: You can activate this effect; for the rest of the turn, you cannot activate monster effects, except Fairy monsters’ effects, also choose 2 “Darklord” monsters in your hand and/or Deck that have different Levels, and if you do, Special Summon 1 of them to your opponent’s field in Defense Position, and if you do that, add the other to your hand.
Darklord Floater with an Unusual Price
This one looks interesting. It can float a Darklord monster card from your deck but at a price that your opponent will have a Darklord monster on his/her side of the field. Maybe let him/her have a weaker monster so that you can easily destroy it after adding a Darklord monster card to your hand.
Darklord Nergal
Level 8
Attribute:DARK
Type: Fairy
Attack: 2700
Defense: 2500
You can Special Summon “Darklord Nergal(s)” only once per turn.
You can use the (2)nd effect with this card’s name only once per turn.
(1) If your Fairy monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2) (Quick Effect): You can pay 1000 LP, then target 1 “Darklord” Spell/Trap in your GY; apply that target’s effect, then shuffle that target into the Deck.
Darklord’s Piercing Damage
While it’s nice to have an additional Darklord monster that has the ability to copy effects of Darklord Spell/Trap cards in your graveyard, is it really necessary to have a piercing damage effect on all of your Darklord monsters? Not that piercing damage isn’t good. It’s just that it could have been a better effect.
Name: Lucifer, Darklord of the Morning Star
Level: 12
Attribute: DARK
Type: Fairy
Attack: 4000
Defense: 4000
Fusion Materials: 3 DARK Fairy monsters
You can use only one effect among the (1)st and (3)rd effects with this card’s name per turn, and only once that turn.
(1) If this card is Fusion Summoned using “Darklord Morningstar” as material: You can destroy all cards your opponent controls.
(2) Fairy monsters you control cannot be targeted by your opponent’s card effects.
(3) During any Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position.
The New Boss Card
This is where things get interesting. A fusion Darklord monster that grants a mass protection effect on all of your Darklord monsters and has the ability to revive an Fairy monster from your graveyard. Not a fan of Darklord Morningstar but when he is included as a fusion material to this card’s fusion summon, it sweeps all cards your opponent controls, almost ensuring a victory for you. Definitely worth it to build a deck around this card.
Name: Rebellious Darklord
Type: Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) Send 1 “Darklord” monster that is in your hand or face-up on your field to the GY; Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand and/or field as Fusion Material, then you can gain LP equal to the ATK of the monster sent to the GY to activate this card (its ATK on the field, if sent from there).
The “Polymerization” of Darklords
This card is the fusion card designed to summon Lucifer, Darklord of the Morning Star. So, why does this card have to be a trap card? It could have been better as a spell card. Probably for a surprise fusion summon on the opponent's turn but that would be slow. The good thing about this card is that it also gives you a life gain bonus equal to the Darklord monster you used as a cost for this card’s activation. Also, notice that it says “DARK Fusion Monster’. This means that this card can also be used to fusion summon monsters like “Dragun of Red-Eyes”.
So, what do you think about these new Darklord cards? Let us know in the comment section below.
Name: Darklord of Delight
Level: 4
Attribute:DARK
Type: Fairy
Attack: 0
Defense: 1600
You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
(1) During any Main Phase, you can (Quick Effect): Immediately after this effect resolves, Tribute Summon 1 Fairy monster face-up.
(2) If this card is sent to the GY: You can make all face-up monsters your opponent currently controls lose 500 ATK/DEF for each Fairy monster currently on the field, until the end of this turn.
Additional Normal Summon?
Take note that this card does not give additional normal summon. Instead, it gives you a “Tribute Summon”. This card would mostly be used on decks that utilize cards like Darklord Morningstar or Darklord Asmodeus. I see this card quite difficult to fit in the usual Darklord build.
Name: Darklord of Pleasure
Level: 4
Attribute: DARK
Type: Fairy
Attack: 1600
Defense: 0
You can use the [(1)st] effect with this card’s name only once per turn.
(1) If this card is Normal or Special Summoned: You can activate this effect; for the rest of the turn, you cannot activate monster effects, except Fairy monsters’ effects, also choose 2 “Darklord” monsters in your hand and/or Deck that have different Levels, and if you do, Special Summon 1 of them to your opponent’s field in Defense Position, and if you do that, add the other to your hand.
Darklord Floater with an Unusual Price
This one looks interesting. It can float a Darklord monster card from your deck but at a price that your opponent will have a Darklord monster on his/her side of the field. Maybe let him/her have a weaker monster so that you can easily destroy it after adding a Darklord monster card to your hand.
Darklord Nergal
Level 8
Attribute:DARK
Type: Fairy
Attack: 2700
Defense: 2500
You can Special Summon “Darklord Nergal(s)” only once per turn.
You can use the (2)nd effect with this card’s name only once per turn.
(1) If your Fairy monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2) (Quick Effect): You can pay 1000 LP, then target 1 “Darklord” Spell/Trap in your GY; apply that target’s effect, then shuffle that target into the Deck.
Darklord’s Piercing Damage
While it’s nice to have an additional Darklord monster that has the ability to copy effects of Darklord Spell/Trap cards in your graveyard, is it really necessary to have a piercing damage effect on all of your Darklord monsters? Not that piercing damage isn’t good. It’s just that it could have been a better effect.
Name: Lucifer, Darklord of the Morning Star
Level: 12
Attribute: DARK
Type: Fairy
Attack: 4000
Defense: 4000
Fusion Materials: 3 DARK Fairy monsters
You can use only one effect among the (1)st and (3)rd effects with this card’s name per turn, and only once that turn.
(1) If this card is Fusion Summoned using “Darklord Morningstar” as material: You can destroy all cards your opponent controls.
(2) Fairy monsters you control cannot be targeted by your opponent’s card effects.
(3) During any Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position.
The New Boss Card
This is where things get interesting. A fusion Darklord monster that grants a mass protection effect on all of your Darklord monsters and has the ability to revive an Fairy monster from your graveyard. Not a fan of Darklord Morningstar but when he is included as a fusion material to this card’s fusion summon, it sweeps all cards your opponent controls, almost ensuring a victory for you. Definitely worth it to build a deck around this card.
Name: Rebellious Darklord
Type: Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) Send 1 “Darklord” monster that is in your hand or face-up on your field to the GY; Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand and/or field as Fusion Material, then you can gain LP equal to the ATK of the monster sent to the GY to activate this card (its ATK on the field, if sent from there).
The “Polymerization” of Darklords
This card is the fusion card designed to summon Lucifer, Darklord of the Morning Star. So, why does this card have to be a trap card? It could have been better as a spell card. Probably for a surprise fusion summon on the opponent's turn but that would be slow. The good thing about this card is that it also gives you a life gain bonus equal to the Darklord monster you used as a cost for this card’s activation. Also, notice that it says “DARK Fusion Monster’. This means that this card can also be used to fusion summon monsters like “Dragun of Red-Eyes”.
So, what do you think about these new Darklord cards? Let us know in the comment section below.
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